PATH:
opt
/
bitninja-threat-hunting
/
node_modules
/
node-pty
/
deps
/
winpty
/
src
/
shared
// Copyright (c) 2015 Ryan Prichard // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // Recent 4.x MinGW and MinGW-w64 gcc compilers lack std::mutex and // std::lock_guard. I have a 5.2.0 MinGW-w64 compiler packaged through MSYS2 // that *is* new enough, but that's one compiler against several deficient // ones. Wrap CRITICAL_SECTION instead. #ifndef WINPTY_SHARED_MUTEX_H #define WINPTY_SHARED_MUTEX_H #include <windows.h> class Mutex { CRITICAL_SECTION m_mutex; public: Mutex() { InitializeCriticalSection(&m_mutex); } ~Mutex() { DeleteCriticalSection(&m_mutex); } void lock() { EnterCriticalSection(&m_mutex); } void unlock() { LeaveCriticalSection(&m_mutex); } Mutex(const Mutex &other) = delete; Mutex &operator=(const Mutex &other) = delete; }; template <typename T> class LockGuard { T &m_lock; public: LockGuard(T &lock) : m_lock(lock) { m_lock.lock(); } ~LockGuard() { m_lock.unlock(); } LockGuard(const LockGuard &other) = delete; LockGuard &operator=(const LockGuard &other) = delete; }; #endif // WINPTY_SHARED_MUTEX_H
[-] UnixCtrlChars.h
[edit]
[-] WinptyAssert.cc
[edit]
[-] BackgroundDesktop.h
[edit]
[-] AgentMsg.h
[edit]
[-] GetCommitHash.bat
[edit]
[-] WindowsSecurity.cc
[edit]
[+]
..
[-] Buffer.cc
[edit]
[-] OsModule.h
[edit]
[-] WindowsVersion.cc
[edit]
[-] StringUtil.cc
[edit]
[-] OwnedHandle.h
[edit]
[-] StringBuilder.h
[edit]
[-] Mutex.h
[edit]
[-] WindowsVersion.h
[edit]
[-] GenRandom.cc
[edit]
[-] WinptyException.h
[edit]
[-] WindowsSecurity.h
[edit]
[-] DebugClient.h
[edit]
[-] Buffer.h
[edit]
[-] WinptyException.cc
[edit]
[-] UpdateGenVersion.bat
[edit]
[-] OwnedHandle.cc
[edit]
[-] PrecompiledHeader.h
[edit]
[-] WinptyAssert.h
[edit]
[-] DebugClient.cc
[edit]
[-] StringBuilderTest.cc
[edit]
[-] StringUtil.h
[edit]
[-] winpty_snprintf.h
[edit]
[-] BackgroundDesktop.cc
[edit]
[-] WinptyVersion.cc
[edit]
[-] GenRandom.h
[edit]
[-] WinptyVersion.h
[edit]
[-] TimeMeasurement.h
[edit]