PATH:
opt
/
bitninja-threat-hunting
/
node_modules
/
node-pty
/
deps
/
winpty
/
src
/
agent
# Copyright (c) 2011-2015 Ryan Prichard # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to # deal in the Software without restriction, including without limitation the # rights to use, copy, modify, merge, publish, distribute, sublicense, and/or # sell copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. ALL_TARGETS += build/winpty-agent.exe $(eval $(call def_mingw_target,agent,-DWINPTY_AGENT_ASSERT)) AGENT_OBJECTS = \ build/agent/agent/Agent.o \ build/agent/agent/AgentCreateDesktop.o \ build/agent/agent/ConsoleFont.o \ build/agent/agent/ConsoleInput.o \ build/agent/agent/ConsoleInputReencoding.o \ build/agent/agent/ConsoleLine.o \ build/agent/agent/DebugShowInput.o \ build/agent/agent/DefaultInputMap.o \ build/agent/agent/EventLoop.o \ build/agent/agent/InputMap.o \ build/agent/agent/LargeConsoleRead.o \ build/agent/agent/NamedPipe.o \ build/agent/agent/Scraper.o \ build/agent/agent/Terminal.o \ build/agent/agent/Win32Console.o \ build/agent/agent/Win32ConsoleBuffer.o \ build/agent/agent/main.o \ build/agent/shared/BackgroundDesktop.o \ build/agent/shared/Buffer.o \ build/agent/shared/DebugClient.o \ build/agent/shared/GenRandom.o \ build/agent/shared/OwnedHandle.o \ build/agent/shared/StringUtil.o \ build/agent/shared/WindowsSecurity.o \ build/agent/shared/WindowsVersion.o \ build/agent/shared/WinptyAssert.o \ build/agent/shared/WinptyException.o \ build/agent/shared/WinptyVersion.o build/agent/shared/WinptyVersion.o : build/gen/GenVersion.h build/winpty-agent.exe : $(AGENT_OBJECTS) $(info Linking $@) @$(MINGW_CXX) $(MINGW_LDFLAGS) -o $@ $^ -include $(AGENT_OBJECTS:.o=.d)
[-] DebugShowInput.h
[edit]
[-] ConsoleLine.cc
[edit]
[-] LargeConsoleRead.cc
[edit]
[-] NamedPipe.h
[edit]
[-] ConsoleInput.h
[edit]
[-] Win32Console.cc
[edit]
[-] DsrSender.h
[edit]
[-] ConsoleFont.h
[edit]
[+]
..
[-] Coord.h
[edit]
[-] main.cc
[edit]
[-] Scraper.h
[edit]
[-] DebugShowInput.cc
[edit]
[-] InputMap.cc
[edit]
[-] DefaultInputMap.h
[edit]
[-] Scraper.cc
[edit]
[-] SmallRect.h
[edit]
[-] AgentCreateDesktop.h
[edit]
[-] LargeConsoleRead.h
[edit]
[-] subdir.mk
[edit]
[-] EventLoop.h
[edit]
[-] InputMap.h
[edit]
[-] Win32ConsoleBuffer.cc
[edit]
[-] SimplePool.h
[edit]
[-] UnicodeEncoding.h
[edit]
[-] Terminal.cc
[edit]
[-] Win32Console.h
[edit]
[-] Win32ConsoleBuffer.h
[edit]
[-] EventLoop.cc
[edit]
[-] NamedPipe.cc
[edit]
[-] DefaultInputMap.cc
[edit]
[-] ConsoleInputReencoding.cc
[edit]
[-] ConsoleInput.cc
[edit]
[-] UnicodeEncodingTest.cc
[edit]
[-] Terminal.h
[edit]
[-] Agent.h
[edit]
[-] Agent.cc
[edit]
[-] ConsoleFont.cc
[edit]
[-] ConsoleInputReencoding.h
[edit]
[-] AgentCreateDesktop.cc
[edit]
[-] ConsoleLine.h
[edit]